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View Full Version : Application/OS/CPU Architecture matrix for Asteroids@Home



Dirk Broer
07-18-2016, 09:37 PM
Application
x86
x86-64
ARMv6
ARMv7


100.00

FreeBSD/i586*

FreeBSD/64*




102.10

Windows 98 or later,
Linux/x86

Windows 2000 or later,
Linux/64

Linux/ARM

Linux/ARM


102.10 (sse2)

Windows 98 or later,
Linux/x86

Windows 2000 or later,
Linux/64




102.10 (sse3)

Windows 98 or later,
Linux/x86

Windows 2000 or later,
Linux/64




102.11 (sse3)

Mac OS 10.4 or later

Mac OS 10.5 or later




102.11 (sse3_osx)

Mac OS 10.4 or later

Mac OS 10.5 or later




101.12 (cuda55)

Windows 98 or later

Windows 2000 or later,
Linux/64




102.10 (avx)

Windows 98 or later,
Linux/x86

Windows 2000 or later,
Linux/64




102.11 (arm_android_non_pie)




Android 4
and earlier


102.12 (arm_android_pie)




Android 5
and later


*=natively, you can probably run all Linux applications in emulation mode, depending on the capabilities of your CPU/GPU.

NeoGen
07-21-2016, 06:01 AM
This is much easier to read and lookup than their extensive page of applications on their webpage. :icon_thumright:

I'm just disappointed that Asteroids does not work with ATI/AMD (or should we call it RTG now?) GPUs.