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NeoGen
07-08-2006, 10:27 PM
There can never be too many BOINC projects, so here's one more for us to play with. :D

http://dist.ist.tugraz.at/cape5/

And now for an explanation on rectilinear crossing numbers (I don't know what they are either)

A drawing of a graph G in the plane allows edges to cross. The crossing number cr(G) is the fewest number of pairwise edge crossings taken over all drawings of G. In a rectilinear drawing the edges must all be line segments. The fewest number of crossings in such a drawing is the rectilinear crossing number, crbar(G).
Source: http://www.emba.uvm.edu/~archdeac/problems/rectcros.htm

So basically, this is a maths project, around graph theory and crossing numbers, whose purpose is to find the best rectilinear crossing numbers out there. :)

Here's a short Q&A for helping new people to participate on the project. :)

Q: How can I participate?
A: If you have boinc v5.2+, use the wizards to attach to a new project. If you don't like the wizards you can always use their webpage here: http://dist.ist.tugraz.at/cape5/create_account_form.php

Q: How do I join the Team?
A: After having created an account, go to our Team page and click the link to join our Team. It's as easy as that. :) Here's our Team page: http://dist.ist.tugraz.at/cape5/team_display.php?teamid=14

Q: Anything else I need to know about this project?
A: Well... here's a few things about it...
- Runs on Windows and Linux
- Has no graphics/screensaver
- Most workunits are extremely fast (less than 1 second), but you may catch one or another that take several hours to complete
- You get credited on the spot! No waiting for validation. (quorum = 1)
- The project uploads alot of tiny files for each workunit done. Don't be alarmed if you see pages and pages of files waiting to upload on your boinc.
- ATTENTION: Suspend/Resume feature is not supported yet. Don't stop the long running workunits or you'll lose your work done on them.


I think that sums it up pretty much! Come on over and try it guys! :D

Evil-Dragon
07-08-2006, 10:31 PM
Joined.

Hermann
07-08-2006, 10:55 PM
I´ll have a close look, can´t be worse than PG. :D :D :D

AMD-USR_JL
07-09-2006, 12:29 AM
Whoa, those are some short WUs, 0 CPU time for some of my first batch.

Hermann
07-09-2006, 03:37 AM
This was my shortest WU in so far.

0.078125 seconds CPU time

Validate state Valid
Claimed credit 0.000235614427004787
Granted credit 0.001

PcManiac
07-09-2006, 03:53 AM
Joined!

Murray
07-09-2006, 09:30 AM
Joined!

Me too:)

gamer007
07-09-2006, 11:15 AM
Hehe, another BOINC project to register. Can't crunch until the Championships are over. :P

For the record, I have joined about 34 BOINC projects.

AMD-USR_JL
07-09-2006, 05:22 PM
Have any of you guys had your BOINC being used up? BOINC keeps on going in and out of being frozen for me. The boinc.exe uses up a full core for a while, and the 2 RCN WUs get 25% each. Then it goes back to normal and the workunits each get a full core, but this only lasts like 5 seconds.

NeoGen
07-09-2006, 07:20 PM
There goes our easy work... :P

Juli 9, 2006
Here is my hotfix for the problem with the ultra-short WU's: Currently all machines of our institute pre-process the remaining 322 000 WU's and kill the job if it takes more than 3 seconds. It seems that doing that we can _locally_ solve >70 percent until tomorrow. The remaining longer WU's will be put to the server on monday and you are likely to get the new WU-length-feeling on Thuesday or Wednesday when the old ones are finished.

Hermann
07-09-2006, 08:19 PM
I have been crunching for this project all weekend. About 1300 very, very WU´s had been processed. But there are really long ones too. I have no idea how long they might be. One is active since almost 9 hours. The percentage only shows 0.00%, time remaining is meaningless too. This will certainly cause problems if you run several projects on one host, because the deadline is only 48 hours. I think it is essential to know how the progress of a WU is going and the approximate numer of minutes or hours remaining. For my part, I wait till this has been solved.

Anyway, let´s get ready for the next race.
Happy crunching to everybody. :D :D :D :D
Cheers
Hermann

NeoGen
07-09-2006, 09:41 PM
My record workunit took more than 30 hours.
http://dist.ist.tugraz.at/cape5/result.php?resultid=38343

...and ended due to an error :-(

But I did get credit for it... 736 credits! :D

Anonymous
07-12-2006, 11:05 PM
I have one that's over 30 hours now. Probably closer to 40. I bet I don't get anywhere near 700 points... :evil:

Beerknurd
07-12-2006, 11:06 PM
^^^^^^^^^ THAT WAS ME..... OOPS^^^^^^^^^^

NeoGen
07-13-2006, 12:47 AM
Have you tried crunch3r's optimized boinc 5.5.0? ;)

Beerknurd
07-16-2006, 07:39 AM
the client I am using is 5.2.13. Do you ahave a link for that client. I'll have to try it once I finiish the 42 hour Rectilinear job i'm crunching right now.... Should be over 700 credits for this one. I need it bad cause Vaughn is starting to build a big lead... We can't have that happen. I may have to "borrow" some money from the savings account to buy some dual core parts.... :twisted:

vaughan
07-16-2006, 02:05 PM
Its OK Beerknurd. I've turned in my two 40+ hour tasks - I hate long running molecules so I've aborted all remaining RCN tasks. I'll wait until the next release of the client when they have some reasonably sized tasks.

Got me some Tanpaku proteins that need folding whilst I still keep my hand in on PrimeGrid. :)

gamer007
07-17-2006, 12:25 AM
the client I am using is 5.2.13. Do you ahave a link for that client.

Which one do you need? I have MMX, SSE, and SSE2. I'll just zip them all up for you.

LINK: http://www.yousendit.com/transfer.php?action=download&ufid=C4BFBFB72C27F640

PS: It's time you upgraded. The latest *recommended* is 5.4.9. There's a 5.6, but you'll just be downgrading the Crunch3r's "5.5.0".

Beerknurd
07-18-2006, 12:47 AM
are those optimized clients??

gamer007
07-18-2006, 01:31 AM
Yup. Crunch3r's optimized.

Beerknurd
07-18-2006, 05:13 AM
I am now running the SSE2 version but it is running in text mode... Is that faster than the Boinc Manager. I don't like having an open window. I liked the client becasue I could start it and hide the icon. Is text mode the only option? Are there any benefits to this over the GUI?

gamer007
07-18-2006, 05:24 AM
Eh? Just run BOINC like you normally do. The GUI will open up boinc.exe (and is hidden) automatically like always. :)

You can check by going to task manager when you open up the GUI. You'll see that boinc.exe (the text-based one) & boincmgr.exe (the GUI) are opened.

Beerknurd
07-18-2006, 05:34 AM
The boinc manager still says 5.2.13. There is a boic.exe running as well.... Does the Boinc manager not update??

gamer007
07-18-2006, 05:52 AM
Nope. Just boinc.exe.

And, your done. Welcome to the world of optimized BOINC clients. :P Have fun w/ more claiming more credits. :)

Beerknurd
07-18-2006, 06:10 AM
sweet... thanks!!!

Beerknurd
07-23-2006, 07:31 AM
I finally passed Vaughan!!!!! I'm #1..... At least for right now.... :?

gamer007
07-23-2006, 08:16 AM
Oh crap, I forgot about joining this project in the BOINC client. Been caught up w/ the betas.

EDIT: Talk about fast WUs! My 1st few are only taking seconds!

NeoGen
10-11-2006, 05:24 PM
Each one is free to crunch what he/she prefers, regardless of the usefullness (or lack of it) of the project for mankind in the future.

We are in it for the fun. :icon_smile: