View Full Version : Team Ranking 399 in F@H
08-24-2006, 12:46 AM
Team Ranking (incl. aggregate) 399 of 44905
Way to go AMDUsers :D
08-24-2006, 12:52 AM
I want us in the top 5 by the end of the week. Everybody get going!!! :lol:
08-24-2006, 08:30 AM
Let the cry go out:
FAHWU! FAHWU! Beerknurd's gunna crunch a FAHWU!
C'mon Beer. Just a few days to the end of the month.
You could still get your name in there. :cool:
08-24-2006, 02:10 PM
Not quite yet. I have a yellow jersey to catch in another project...
08-27-2006, 05:48 AM
Well, I tried to start running Folding@Home, but I don't know the Team number. Apparently we aren't #1.
08-27-2006, 06:02 AM
We are Team Number 13129
Our Team rank is improving fast
08-27-2006, 06:03 AM
So how long does a WU take?
08-27-2006, 06:41 AM
I have had some really short ones take about 6 hours on a fast machine (3Ghz) and some really long ones take about 12 days on a slow machine (800Mhz).
It depends on what you get handed from the server.
08-27-2006, 01:22 PM
F@H doesn't seem to run on the standard Boinc manager. Is this so? I couldn't get the Boinc manager to pick up the F@H project like it does for Predictor and Einstein, but I seem to be working on a WU.
08-27-2006, 04:45 PM
Thats because Folding@home isn't a BOINC project Steve ;)
08-27-2006, 08:13 PM
I wish it was :-(
08-27-2006, 11:23 PM
They tried it last year, but I think it didn't go so well and they canceled it... at least I didn't hear anything about it anymore since then.
08-28-2006, 06:43 AM
I wish it was :-(
The guys @ Folding are missing out by not being on BOINC...
08-28-2006, 07:10 AM
They probably set their priorities on getting a working PS3 client by the time of the PS3 release. I can understand why they want it... If they get 1 out of every 100 PS3 owners to crunch for them, they'll have an enormous boost in computing power. :roll:
08-28-2006, 08:32 AM
The FaH project team did start working on a BOINC-Alpha back in late-April 2005
However, they quickly found that it was difficult to use the existing client in the BOINC framework, and a code re-write was warranted.
Their wiki (http://en.wikipedia.org/wiki/Folding@home) still refers to this as work in-progress.
However, as FaH has always maintained a massive active membership I guess there has been less urgency about it.
I am fairly sure that I recollect a restricted note about a closed beta around 7 months ago, but I have to admit I have seen no reference to it since then.
Hopefully they will surprise us soon.
08-28-2006, 10:43 AM
FAH's main priority is version 6 of there own client. (Current versions are 5.02 Console and 5.03 graphical with 5.04 console being a (stable ;)) beta client.)
Getting the v6 is priority one as I said, because they have a large following with that.
There also working on getting the GPU of GFX cards working. This is in an internal Beta at the mo and looks to be a public beta in about a month.
The PS3 client is another step.
Proper double threaded clients are being looked at as well I believe.
BOINC is still under way. They've suffered a setback as they've had to change development teams or something and that'll delay it.
All info here
08-28-2006, 08:54 PM
Ah, I had posted a few months ago that I expected Boinc (distributed computing actually) to persue the power of GPU's. They are so much better at computation than CPU's.
I seem to have lost a post, so I'll re-post it:
I can't get F@H to use both cores, even when I suspend Einstein@Home (my other active project). What's the trick?
08-30-2006, 03:24 AM
Downloiad the core client twice and run two clients;)
for example, one goes in C:/Program Files/FAH/CPU1 and the other goes in C:/Program Files/FAH/CPU2.
Make sure you use the -local flag mind I believe.
It's all on there wiki. Search goolge for Folding Wiki.
Hope that helps
08-30-2006, 04:15 PM
Another thing I noticed due to running F@H; I used to be able to run Boinc while the manager was completely shut down. The only way to see that E@H or P@H was running was to re-IPL and check out the resources on that Task Manager. This seemed to make it run slightly faster. However, now that I have F@H running on one core I have to have the Boinc manager running to run E@H.
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