Well, that's less than I feared. I'll try to get hold of a kill-a-watt or equivalent here and run it for the 20-odd projects I'm involved in.
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Well, that's less than I feared. I'll try to get hold of a kill-a-watt or equivalent here and run it for the 20-odd projects I'm involved in.
some 3DMark (2013) tests with a Haswell Pentium G3258 + 7790 were mildly interesting:
52 watts at idle
x264: 80 watts
world community grid: 79 watts
with a Radeon 7790:
as i ran 3DMark, the wattage usually increased: Ice Storm and Cloud Gate (complex scenes) started at 145 watts, then hit up to 160 (ignoring peaks of 165; one or two moments higher) ...also 95 watts on CPU physics
Sky Dive hit 187-198 watts (103 watts on CPU physics)
Fire Strike actually started at 150 or so, and edged its way up to 180 (plus a few spikes into 190), but was overall lower than skydive o_O
Sky Diver is really pushing the limits -if only Watt-wise...
added new HDDless i7-860 setup, i7-4790, Ryzen 2400G.
yay necroposting! \o/
oh, Enigma@Home on H7790 only added about 65 or 75 watts to the 860. can't remember exactly
anyone else have a Kill-A-Watt and want to pitch in their numbers?
added Ryzen 7 1700X with GT730
see the first post. also my new board arrived sooner than expected (was monday last i checked). power consumption lowered a few watts just with a different board, VRMs!
AB350M-DS3H = crappy 4C10N/4C06N, teeny wickle VRM cooler = 86C on the VRMs
B450M Mortar = slightly better VRMs with 25% less heat, better VRM cooler = 65C on the VRMs
the DS3H is ok with the Ryzen 2200/2400G, tho.
Threadripper 1950X added. interestingly, same power consumption for Blender (Sheep-it) opposed to 32 threads of WCG. and 16 threads of WCG is just 3 watts lower