Originally Posted by
Dirk Broer
That finding was the start for "The return of the 32-bit squadron".
As the Odroid-XU4 effortlessly crunched its way through Universe@Home, SiDock@Home and Asteroids@Home, running all these three projects along each other without any problems I paid closer attention to it. And while Asteroids@Home -the very same project that crashed half the 64-bit squadron- paid s*#t, SiDock@Home paid better and Universe@Home appeared downright generous with credits!
So the experimental department quickly refurbished the ASUS Tinker Board, to crunch only Universe@Home. And where WEP-M+2 in the past paid a daily 900-1,000 credits, Universe@Home now does around 9,000!
I then stopped Asteroids@Home for the XU4 and I decided to re-launch my 64-bit Cortex-A53 Raspberry Pi 3B's for Universe@Home and for SiDock@Home. The Universe tasks soon had the same success, credits per Watt-wise. The SiDock tasks had less success -perhaps the 1GB of RAM was not really enough, or the Cortex-A53 not strong enough, who knows? So I stopped SiDock for the Pi 3B's and converted them to do only Universe as well.
Based upon their scores I converted my 64-bit Cortex-A55 Odroid-M1 to be able to crunch 32-bit Universe@Home apps too -you never see Universe 64-bit Aarch64 tasks-, and it is now on its way to best the Tinker Board in its daily scores!
Now my 32-bit Cortex-A15 BeagleBone-AI is at it too, and the 64-bit Cortex-A72/A53 Rock Pi 4B is waiting in the docks to be refitted, as are the 64-bit Cortex-A57 nVidia Jetson Nano's. I might even want to re-launch the 32-bit Cortex-A9 Hummingboard and the 32-bit Cortex-A5 Odroid-C1....at least temporary. If that factor nine times more credit holds also true for 64-bit boards running 3-bit tasks, then the Radxa Rock Pi 4B must be able to reach 27,000 credits a day -and the Raspberry 4's more than 30,000 per day...