If it is running OpenCL code on multiple GPUs, it can easily being overloaded. Try setting the application to crunch One WU at a time, and crunch something easy with the other GPU in the meantime.
If it is running OpenCL code on multiple GPUs, it can easily being overloaded. Try setting the application to crunch One WU at a time, and crunch something easy with the other GPU in the meantime.
Last edited by Dirk Broer; 05-24-2017 at 12:47 PM.