[all] status update
Hi Everyone!

Sorry for a lot of silence on our end -- things have been quite hectic this summer! I accepted a new position and now am at Rochester Institute of Technology and busily getting a new lab set up (and having some students migrate along with me).

I'm going to let some of the work units clear out of the system and set up some new runs which should help fix some of the issues you've been seeing with bad workunits. In the longer term, I've started work on an updated binary which should also allow for the use of GPUs, which should hopefully allow the runs to scale a bit better without running into these problems.

I'll be keeping you posted as that comes along, but right now we're all just trying to get settled in a new place! Thanks again for all your support. The results coming in are definitely interesting ones!

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