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Don't get me started about the ps3 man. I had a long fight on einstein about it.
It boiled down to this.
The PS3 will have 7 ppc cores @3.2 Ghz. In 32-bit mode it has an incredible speed of somewhere around 200+GFLOPS. In 32-bit mode it cannot be used for DC'ing, because it is not IEEE7... whatever compliant, it rounds off numbers. It does have a 64-bit mode, but it is only 25GFLOPS. There still are no projects with a 64-bit app, so until they do, anyone who has one won't be able to use it. A few weeks ago they said they are "planning" that it will ship with a HDD (I think it is 60Gb), it won't be an upgrade/add-on. All this can be bought for a mere $400-$600 US (You can never be sure until it comes out, this Christmas). It will either have linux or MAC on it, i think. Can you run windows on a PPC core?
Another thing i have been wondering about is the GPU. The PS3's GPU has a Floating Point performance of 1.8TeraFlops. With everyone talking about using gpus to crunch, if we could use that one, then a PS3 would be a real workhorse.
Oh i forgot to say that it comes with a built-in wireless card, so it will hookup to your wireless network straight out-of-the-box.
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