Page 1 of 4 1234 LastLast
Results 1 to 10 of 39

Thread: PS3 and F@H

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Join Date
    Aug 2004
    Posts
    388

    PS3 and F@H

    Posted on Sun 18 Feb, 2007 22:55 by Vijay Pande

    With the GPU and PS3 ports looking more and more mature, we have put more efforts into Win SMP and v6 and I am happy to say that we are begining to testing both with outside alpha testers. It's still early, but we see the light at the end of the tunnel on both now that they're in outside alpha testing.

    With the release of v6, we have also planned some adjustments to the point system. It's clear that points are important to everyone. Points are important to the science, as they encourage people to do the science. However, this means that the points scheme has to be aligned such that donors who optimize their points optimize the science of what we need too.

    We have a plan on how to improve the current scheme and will announce it as v6 rolls out. V6 has some new features which allow us to make changes to the points scheme that were not possible before, which hopefully will let us optimize the points for science, thus allowing us to do our scientific calculations with even greater efficiency.

    I'm generally not a fan of announcements without something more concrete (eg a download for the new beta clients would be nice), but I wanted to let people know what was coming, especially considering concerns that donors have had with the current system. We've read the threads -- thanks for the feedback and suggestions. The new system likely won't make *everyone* happy, but I bet it will resolve the issues raised and it will also be better for the science. More details to follow.
    its going to happen....

  2. #2
    Join Date
    Feb 2006
    Location
    Virginia, USA
    Posts
    969
    yeah, well they're taking their dear sweet time about it. What I'd really like to see is boinc ported over to the ps3, along with some major science projects. Nano would be cool, then maybe I could catch some teamates that out paced me. heh heh

  3. #3
    Join Date
    Nov 2005
    Location
    UK
    Posts
    991
    Ah but a lot of BOINC are behind the times on alternate methods of crunching. Espcially as some projects don't even have linux ports!

    What would you prefer? A finished product? Or some shambles that's passed off as a science program?

  4. #4
    Join Date
    Feb 2006
    Location
    Virginia, USA
    Posts
    969
    a finished product of course, as far as the ps3 version of folding, that was demo'd in Germany sometime early last year. We're getting impatient.

  5. #5
    Join Date
    Dec 2005
    Location
    Greenville, NC, USA
    Posts
    448
    Yeah, i'm tired of waiting. I'm not getting much sleep at night thinking about the 2 Teraflops that go wasted. If they don't release it soon then i'll have to try installing Fedora Core 5 again and crunching some DNET.

  6. #6
    Join Date
    Feb 2006
    Location
    Virginia, USA
    Posts
    969
    Yep I'm with you AMD-USR-JL, its a shame to have all this wasted power doing nothing.

  7. #7
    Join Date
    Mar 2006
    Location
    South Carolina, USA
    Posts
    917
    Can the PS3 handle full power usage 24/7, or will after market cooling methods be needed?

  8. #8
    Join Date
    Feb 2006
    Location
    Virginia, USA
    Posts
    969
    prob not, but I have seen after market cooling solutions.
    http://gear.ign.com/articles/737/737218p1.html

  9. #9
    Join Date
    Apr 2005
    Location
    US
    Posts
    2,229
    So has there been *any* official type info on when they are releasing the ps3 folding client? This is the supposed big month of March...

  10. #10
    Join Date
    Aug 2004
    Posts
    388
    all that i know that is new(for me anyways) is that it will be quite a large download for a DC project, some 150MB. i've seen the date March 20th a couple times in stories, but its nothing official.

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •