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Thread: New Boinc Project - Eternity2

  1. #11
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    I've joined too. Got workunits but working through my Cosmology cache first.


  2. #12
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    Can someone post the required files plz?


  3. #13
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    It sounds like someone has to buy the game first, and generate the text file....using the pieces?

    This should be a one time deal, if all the games have the same pieces (they should..).
    Logic is the art of being wrong with confidence.


  4. #14
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    NeoGen is offline AMD Users Alchemist Moderator
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    As always, nothing comes for free... It's a copyright thing.

    Hi NeoGen.
    Congratulations on being the very first user of the message boards (and one of the very first users of eternity2.net!)
    The reason that the pieces descriptions are not going to be made publicly available is because they are copyrighted to the owner (TOMY UK).
    By forcing each user to create the descriptions themselves, then the eternity2.net site will not be infringing any copyrights.

    Until the puzzle is released, you can use the sample e2pieces.txt and e2hints.txt files as described on the http://eternity2.net/definition.php page. These describe a puzzle which I know is solveable in about 10 minutes.

    You only need to create the files once, then place them into your BOINC directory.

    Regards and good luck,
    Dave Clark

  5. #15
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    NeoGen is offline AMD Users Alchemist Moderator
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    Quote Originally Posted by vaughan View Post
    Can someone post the required files plz?
    The only files so far are those sample files on the webpage. The puzzle isn't out yet so no one can generate one.

    See here --> http://eternity2.net/definition.php

  6. #16
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    NeoGen is offline AMD Users Alchemist Moderator
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    There's just one annoyance regarding crunching with the sample files... you get your email inbox flooded with messages saying that you solved the EternityII puzzle!

    The sample file is too easy to solve I guess...

  7. #17
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    Is it me or does this project seem pointless?


  8. #18
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    Until the actual puzzle is launched (in less than two weeks I think) the project is just a test platform, running test workunits.

    But once we get our hands on the real pieces files, we'll start really digging into it

  9. #19
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    Well... I elapsed about 5 mins...
    Remember, I speak only spanish :S


  10. #20
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    Vaughan, the other day I saw that you joined the project and passed team foundership to you.
    I forgot to ask you, could you put the banner on the team?
    I don't have the html code snippet for it anymore.

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