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New Boinc Project - Eternity2
http://eternity2.net/
About Eternity2.net
- Eternity2.net is an exciting new project that uses Internet-connected computers to try to solve the EternityII™ puzzle.
- You can participate by downloading and running a free program on your computer. This program is hosted by the BOINC framework - the same reliable, secure framework that is used for a large number of other distributed projects. (such as seti@home). The BOINC framework ensures you can contribute your CPU cycles in a safe manner, within the parameters that you specify.
- Eternity2.net is organised by Dave Clark in Auckland, New Zealand, when he isn't working or spending time with his wife and two young children.
- Frequently Asked Questions FAQ.
- Contact us at eternity2.net@gmail.com.
- Useful links.
AMD Users Team - http://eternity2.net/team_display.php?teamid=1
(that's right, we're the #1 team!
)
Applications for Windows and Linux are available.
PROBLEM - Seems like right now there's a file missing and the workunits don't run.
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Interesting. I joined you. I was able to dl a wu, but like you said, it wont run.
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Eternity2 =>Write your own Algorithm
You have to read the fine details of the Project holy cow, this one is going to be difficult, you actually have to do some external work here in assembling a text file. This text file is explained here:http://eternity2.net/definition.php
You should have purchased the game so you will understand what puzzle pieces you are referring too in your quest to write the perfect algorithm~! 
Link to actual GAME => http://uk.eternityii.com/competition-rules-eternity2/ This does not start till 7-28-07
Last edited by Nflight; 07-19-2007 at 02:04 AM.
Reason: Link to Game
Challenge me, or correct me, but don't ask me to die quietly.
…Pursuit is always hard, capturing is really not the focus, it’s the hunt ...
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Ah, I see. I didnt buy the game. Here is a online demo of a working puzzle to try.
http://uk.eternityii.com/try-eternity2-online/
Last edited by mitchellds; 07-19-2007 at 02:05 AM.
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The Online DEMO is too much I can't solve this blasted game! God this is frustrating, nerve racking, ball busting~! It is tormenting my mind into submission..... Why do I frustrate myself over such a trivial $1,000,000.oo US Dollars as a prize to succeed with figuring out this game! 


Challenge me, or correct me, but don't ask me to die quietly.
…Pursuit is always hard, capturing is really not the focus, it’s the hunt ...
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Your not the only one. That online demo looks easy. That's when I had 1-2 pieces left and they don't fit. Gave up after 10mins.
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I don't get it... following the instructions, won't everyone create the exact same pieces file every time?
And if not, how many times would we have to create new text files? Once for each workunit?
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That sounds like a good question to email the developer and ask There NeoGen?
Challenge me, or correct me, but don't ask me to die quietly.
…Pursuit is always hard, capturing is really not the focus, it’s the hunt ...
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I left a couple of posts on the project's boards. Will wait a day for a reply...
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Heh, played the online demo again. Finished it in 4mins 34secs.
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