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New stats are up, now with minimum and maximum cpu times for workunits working, and a few other corrections. A few oddities appear, like some very short minimum times here and there, but those are real values found in (odd?) workunits.
Seems like meshmar shifted up a gear, but same did vaughan that already caught up and got ahead of Jason. We'll have to see in the next set of stats how the numbers evolve. 
And in other news, we've just passed the 100K Credits milestone! These 11 machines alone have generated 105,154.94 Credits in 10 days.
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