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Thread: Christmas Quest Contest

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  1. #1
    Join Date
    Nov 2005
    Location
    Central Pennsylvania
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    4,333

    Christmas Quest Contest

    Meshmar I am causing a lot of work units to be canceled due to my system downloading way too much for the system to handle. I have discussed this issue with many people but my system will not stop till the most amount allowed is downloaded no matter what I set the preferences to. This of course makes me cancel or abort a huge amount of work units. Very Time consuming. This is why I hate BOINC projects. Freaking ridiculous.





    Challenge me, or correct me, but don't ask me to die quietly.

    …Pursuit is always hard, capturing is really not the focus, it’s the hunt ...

  2. #2
    Join Date
    Jan 2007
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    Vermont, USA
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    1,379
    Yeah, finally changed to PSP also...
    Logic is the art of being wrong with confidence.


  3. #3
    Join Date
    Mar 2008
    Location
    N.E. Wisconsin
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    In case anybody missed this from the other thread, take note!
    Scores will be kept for individuals and teams. Only work units issued AFTER 17 December 2008 12:04 UTC and received BEFORE 21 December 2008 12:04 UTC will be considered for credit. Since this is a fixed credit project, we'll be using cobblestones for scoring.

    It looks like we will need to do a flush of all our old wu's.

  4. #4
    Join Date
    Jun 2007
    Location
    Mid-Michigan
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    756
    I won't be able to flush as I am on the road, but I set my buffers for only 0.5 days so my overrun shouldn't be too bad.


  5. #5
    Join Date
    Apr 2006
    Location
    Florida
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    261
    I'm not canceling mine ... they are "Canceled by Server". Those along with the "Lost Workunit resent" are all coming from the Primegrid end. It's burning a lot of HD and Bandwidth time ...
    Fabricati Diem, Pvnk

    Calling an illegal alien an "undocumented immigrant" is like calling a drug dealer an "unlicensed pharmacist".

  6. #6
    Join Date
    Mar 2007
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    sydney australia
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    584
    i have found out for some reason all comps besides the one is this event for PSP Sieve work units is downloading 64 bit (primegrid_psp_sr2sieve_wrapper_1.02_windows_x86_6 4.exe) instead of 32 bit (primegrid_psp_sr2sieve_wrapper_1.02_windows_intel x86.exe) since i have 32 bit xp and boinc installed and running i guess thats why i have been getting client errors

  7. #7
    NeoGen's Avatar
    NeoGen is offline AMD Users Alchemist Moderator
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    Oct 2003
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    Stats update!

    Meshmar, those power failures are killing you in the contest. You've reached the 73 credits/hour average, and still rising, but vaughan is getting away, and Jason is getting close. Maybe you can push the OC a little bit more to compensate for the lost time?

    Bender, you're racking up the credits like a rocket! Now you're really tapping the potential of your cruncher there.

  8. #8
    Join Date
    Apr 2006
    Location
    Florida
    Posts
    261
    Now comes the real test - I'm going to be gone for the weekend to a family reunion ...

    Hopefully, the power issues will hold off while I'm gone.
    Fabricati Diem, Pvnk

    Calling an illegal alien an "undocumented immigrant" is like calling a drug dealer an "unlicensed pharmacist".

  9. #9
    NeoGen's Avatar
    NeoGen is offline AMD Users Alchemist Moderator
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    Well... we're on the 20th of the month now, two thirds of the contest are now done.

    In 20 days 12 machines have crunched over 50,000 WUs that took more than 8,500 CPU hours and generated more than 300,000 credits for the Team. These numbers are impressive.

    I'm keeping the stats updated about 2x a day, so even if I don't post announcing stats update you can always check the stats.

  10. #10
    Join Date
    Feb 2006
    Location
    Virginia, USA
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    969
    7 days left !! Where or where will I be shipping the prize ?

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