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GPU clients
I have been looking at some of the discussion of the GPU issues and experimentation on the PS3Grid thread. And I'm assuming rightly or wrongly that those are all centered around the windows boinc world? I read with interest Bender10's comments on power adjustment loading on his home network by taking crunchers offline after adding GPU's.
Distributed.net shows a nvida GPU client for 64-bit linux. At present it is only working on rc5-72. I have never tried running a GPU client on any project. Don't even have a compatible GPU. Bluntly, I'm totally ignorant on the gpu scene period. Thus, I really don't have any idea where to begin on this. It would be nice if someone that has been playing around with the gpu's has tried the distributed.net client. Lacking that, could someone that is not at clueless as I on the subject take a look at the distributed.net download page for the beta stuff related to the CUDA beta client and then offer a bit of advice. Like what graphic card to get for starters... not the top of the line mind you, but a decently constructed card that is going to be able to handle the generated heat. Or if heat is going to be a concern, what mods for cooling the card need to be taken into account. Supposedly, there is supposed to be a pretty substantial gain in output from the cuda client.
And then that begs the questions related to is it worth while to do it rather than run standard quads, or put the bucks into a PS3 and go that route. Anyone playing with both the PS3 and cuda??
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