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Thread: Optimal Solution Finder (new project)

  1. #31
    Join Date
    Jul 2003
    Location
    Sydney, Australia
    Posts
    5,186
    The computer room air con is working again and the re-arrangement and spring cleaning is well underway. My son spent quite a bit of time on all this so we now have about half the battlefleet running. As some of the cached BOINC tasks get completed I'll transition some of the machines to this project to try to regain the rank I lost during the downtime. The main router Linux PC is still not configured so I'm running on Optus cable internet only. When the server is setup correctly we'll be back on ADSL2+ with cable backup.


  2. #32
    Join Date
    May 2004
    Location
    Kent, UK
    Posts
    3,494
    Yeah, I've reached the top 10 in just 2 days.
    Just doing my bit for a non-boink project
    Darkness isn't there, but you can't see through it

  3. #33
    Join Date
    Oct 2003
    Location
    North Little Rock, AR (USA)
    Posts
    8,235
    The statsman is in the stats!

    In two days you broke out about 50 of these heavier Winter CCL Game WUs? You must have put a small army of crunchers working on this

  4. #34
    Join Date
    May 2004
    Location
    Kent, UK
    Posts
    3,494
    Just my quad core with 4 OSFs running + moneybee of course!
    Darkness isn't there, but you can't see through it

  5. #35
    Join Date
    Oct 2003
    Location
    North Little Rock, AR (USA)
    Posts
    8,235
    Project News

    Remaining Workunits: 34131.

    The project has found solutions for every level! It will be finished when the current workunits are completed.
    Guys... it's the last stretch, and we're ranked #1 on it.
    Let's finish this!

    The top user and team will be credited in the walkthrough.
    Vaughan, if you can conquer #1 on the users you'll be personally credited on the walkthrough he is creating for the games. I'm #2 but I can't get to it, the guy has more cores on it than those I own.
    Last edited by NeoGen; 10-04-2009 at 04:13 PM.

  6. #36
    Join Date
    Jul 2003
    Location
    Sydney, Australia
    Posts
    5,186
    The problem is the tasks take sooooooo looooong to complete on a fast quad core that its boring.


  7. #37
    Join Date
    Oct 2003
    Location
    North Little Rock, AR (USA)
    Posts
    8,235
    The project seems to have finished!

    It said on the webpage that it would finish when the current workunits were completed, and they now show as 0.

    AMD USERS IS #1!!!!!!

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