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Thread: Bored GPU is Bored! (take a suggestion, leave a suggestion, please!)

  1. #21
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    No problems watching these with my HD 4770! Fine to know the card still has what it takes


  2. #22
    AMDave's Avatar
    AMDave is offline Seeker of the exit clause Moderator
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    LOL.
    The difficulty rating is for the coder and the GPU at competition time.
    Although the code is held back, you can download the executables for a REAL GPU test from their website.
    Each of the zip files contains the exe (eg: for Win platforms) and a competition release note.
    Example - Uncovering Static
    uncovering static : final

    a 64k intro presented at Assembly 2011 (where it placed 2nd in the combined _demo_ competition, like true elites)

    by Fairlight & Alcatraz


    code/visuals: smash / fairlight
    synth: gopher / alcatraz
    music: reed / fairlight
    2d graphics: destop / cncd

    http://directtovideo.wordpress.com

    requires windows xp or later, directx9.0c (d3dx_43), a geforce 280 or better (or ati equivalent).
    geforce 580 or radeon 6950 recommended.

    native / recommended resolution: fullscreen 1280x720.


    this is the final version & "director's cut".

    it should be stable and work in window & fullscreen on all suitable configs, nvidia and ati included. honest.
    (but it might not. we kill drivers.)
    3dvision stereoscopic 3d support for suitable nvidia stereo 3d systems is included thanks to gargaj.
    kkrunchy appears courtesy of ryg / farbrausch.


    due to unfortunate circumstances the 64k intro competition at asm was sadly cancelled.
    instead of holding it back for another 64k compo in future - which, given the state of 64k releases in recent years, might
    not happen either - we thought we would play with the big boys in the democompo..

    the compo being cancelled was only one thing in a long string of bad luck during the last few days at assembly. crashes,
    problems and logistics were all against us. crashes that only occurred in exepacked assembler code; last-second fixes at the airport
    gate. the universe was telling us very clearly it did not want us to release this, but our complete stubbornness made us do it
    anyway. special thanks to the asm compo organisers we dragged out of bed in the middle of the night to test on the compomachine.



    this is completely realtime in every way. the only precalc is to compile the shaders.
    the synth is based on physical modelling; the rendering on distance field manipulation and polygonisation; the lighting on raycasted
    ambient occlusion. the full scene is regenerated dynamically per frame.
    only the [ download ] link contains the zip and exe. The rest are video capture of the exe running.
    So if you want to see how hard they can push your GPU give them a go.
    Quite fascinating when you have shader monitors running.
    Sometimes they peak when you don't expect them to.

    PS - sometimes they don't work well with multi-GPU. Crashes can occur. YMMV
    Last edited by AMDave; 04-08-2015 at 10:50 AM.
    . . . . . ___
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  3. #23
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    also, that blog http://directtovideo.wordpress.com is amazing (even tho i maybe understand 1% of it).

  4. #24
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    NeoGen is offline AMD Users Alchemist Moderator
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    Although all of them are beyond impressive, especially the ones that are packed up into only 64Kb, my two personal favorite ones are Mercury - The Timeless, and Fairlight - Ziphead.

    To those who look at it and don't know what it is, they look like digital works of art (masterpieces for that matter!), but for those who do know a little bit of what this is and how it's made, this is the result of an inhuman amount of artistic design and coding skills that is beyond the comprehension of 99.9% of the people... it's just mind blowing!

  5. #25
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    i guess think of it as the next evolution of a GIF of that cheesy prerendered CG teapot in the 80s or Dazzle screensaver... but with some design/story and music!

    and yeah, The Timeless is insanely amazing!

  6. #26
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    oh man, normally fullsized demos that aren't AMD-compatible get extra negative points (unless they're 4 or 8K ... or 64K and utterly mindblowing like The Timeless), but this is hilarious



    http://www.pouet.net/prod.php?which=65391
    Last edited by plonk420; 05-21-2018 at 08:38 AM.

  7. #27
    AMDave's Avatar
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    HaHa. A lot of effort to go to for the Retro vibe.
    Gad someone went to the effort to work out the fix for AMD GPUs.
    Very amusing.
    . . . . . ___
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    . . . . . . . \__AMD___\\__
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  8. #28
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    EGA Tour made me chortle out loud xD

  9. #29
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    2015: Demo: brainstorm - oniria
    graphical difficulty: 2?/10
    design: 9/10

    http://www.pouet.net/prod.php?which=65401

    Last edited by plonk420; 05-21-2018 at 08:39 AM.

  10. #30
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    2017: Demo - Cocoon - Soul Splitter
    graphical difficulty 8/10
    design: 7/10

    http://www.pouet.net/prod.php?which=69719

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