Moo! Wrapper News
Server code update and fix to GPU work scheduling
Just finished an update to the latest BOINC Server code that brought a lot of fixes and improvements from BOINC devs in last 6 months. These included web feature changes as well as various backend process changes. (And before you ask, no, credit system is still the same and no granting adjustments have been done there.)Additionally, since the code refresh didn't seem to fix it, I debugged the "only 1 GPU work unit sent by scheduler" problem and hopefully got it fixed. It seems the matchmaker scoring scheduling algorithm we switched to some time ago doesn't work correctly for GPU work request. (Specifically the new resource based work requests of new BOINC client versions.) I switched us back to the old trusty array scheduling algorithm and now the GPU work requests are been fulfilled fully by our scheduler.As always, please report any oddities you might encounter and thanks for crunching!